UNIVERSITY RESEARCH & DEVELOPMENT PARTNERS:
The School of Film, Dance and Theatre
Through inventive curricula, innovative theatrical production programming and the latest digital film production technology, SoFDT is paving the way to the future of theatre and film.
School of Arts, Media and Engineering
A leading transdisciplinary program in digital media. The school's mission is to provide groundbreaking research and education on experiential media that integrate computation and digital media with the physical human experience.
The Center for Science and Imagination
Bringing writers, artists and other creative thinkers into collaboration with scientists, engineers and technologists to reignite humanity’s grand ambitions for innovation and discovery. The center serves as a network hub for audacious moonshot ideas and a cultural engine for thoughtful optimism. We provide a space for productive collaboration between the humanities and the sciences, bring human narratives to scientific questions, and explore the full social implications of cutting-edge research.
The Pave Program in Arts Entrepreneurship
Paving the way to the future of the arts by investing in student innovation and creativity, supporting arts entrepreneurship education and undertaking entrepreneurial activities and research.
Advanced Computing Center for the Arts and Design
Educating, informing, and inspiring innovative thinking and experimentation in the area of arts and technology through collaborative academic and research experiences for graduate students and faculty by contributing to the development of new knowledge and the training of future artists and scientists in new media.
The Department conducts research and creative projects which contribute to the enrichment of the university and to the field of theatre at large.
INDUSTRY RESEARCH & DEVELOPMENT SPONSORS:
A full-service lighting company that specializes solely in providing entertainment lighting systems.
AV Concepts converges creativity and technology by providing unique audio, video, lighting and immersive technical solutions. The recognized industry leader in the intersection of creative services and technical staging implementation, AV Concepts has been driving innovation to a new level for brands, professional meetings and corporate and entertainment events for more than 25 years.
A global technology company, designs and develops visualization products - encompassing the entire visualization spectrum - for a variety of selected professional markets: entertainment & corporate, healthcare, industrial & government, and defense & aerospace. By offering top-quality, user-friendly imaging products, we enable our customers to optimize productivity and business efficiency.
For two decades, NVIDIA has pioneered visual computing, the art and science of computer graphics. With our invention of the GPU — the engine of modern visual computing — the field has expanded to encompass video games, movie production, product design, medical diagnosis and scientific research. Today, visual computing is becoming increasingly central to how people interact with technology.
The Original Manufacturer and Distributor of Geodesic Domes. Domes are nature's perfect structure and provide a unique environment for every use from shelter dome and dome home, to event dome. Pacific Domes has perfected the function and beauty of our portable Geodesic Domes since 1980 in Ashland, Oregon. We combine the sacred geometry of R. Buckminster Fuller with our progressively designed covers to bring you this futuristic, Zen structure.
A production, design and development company dedicated to delivering visionary immersive entertainment content, venues and related products and services. With decades of experience in immersive art and entertainment production and technologies, an extensive advisory network, and worldwide relationships with leading media and special effects professionals, VIM is uniquely positioned to usher in the next generation of highly compelling group interactive attractions, venues and 360 immersive content.
Humans tell stories. How we tell them changes.